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Unity 3d forums
Unity 3d forums













unity 3d forums

Ive's influence still lingers over the project. Apparently, one attempt at the app backfired, since the photorealistic avatars had crossed into "uncanny valley" territory. One app that Rockwell and his team wanted to wow executives with was a FaceTime-like system with photorealistic avatars that could make participants feel like they were in the same location. The report also claims that Apple's team took MR units disguised as surveying equipment into the field to test digital map creation. Other details in the report include the fact that Apple tapped Kim Vorrath to help discipline the team, which had previously acted more like a "freewheeling" startup within Apple.

#Unity 3d forums portable#

Ive envisioned it to be a portable product.Īdvocates for the desk bound version said that Apple should have released a device that creatives could use to create mixed-reality experiences before moving onto something for consumers, such as " Apple Glass."

unity 3d forums

Originally, it was meant to be a device creatives and professionals would use at a desk. Some executives blame Ive, who The Information says fundamentally changed the product's main goal. Apple executives are expecting an AR experience beyond rivals like Meta, with virtually no latency and advanced graphics and body tracking. People familiar with the matter say that Rockwell has failed to deliver the premium MR experience he promised Apple executives. A repot from January indicated that Apple cancelled plans to debut the device at WWDC 2022. In the years since that decision was made in 2019, Apple's team working on the project would struggle to overcome technical hurdles related to chips, cameras, and avatars. That choice has reportedly had lasting repercussions. Ive pushed for the standalone version since the earliest days of development, and Apple's top executives sided with him. Mike Rockwell, the executive in charge of Apple's VR team, believed the base station model would win out among Apple brass because he thought they wouldn't accept the cartoony graphics of the standalone model. That's despite the fact that the base station unit had superior graphics and photorealistic avatars. According to The Information, Apple made a decision in 2019 to continue work on a standalone headset with its own processing power instead of one paired with a base station.















Unity 3d forums